390 lines
10 KiB
C
390 lines
10 KiB
C
/*****************************************************************************
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gifbg - generate a test-pattern GIF
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SPDX-License-Identifier: MIT
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*****************************************************************************/
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#include <ctype.h>
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#include <stdbool.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "getarg.h"
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#include "gif_lib.h"
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#define PROGRAM_NAME "gifbg"
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#define DEFAULT_WIDTH 640
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#define DEFAULT_HEIGHT 350
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#define DEFAULT_COLOR_RED 0
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#define DEFAULT_COLOR_GREEN 0
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#define DEFAULT_COLOR_BLUE 255
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#define DEFAULT_MIN_INTENSITY 10 /* In percent. */
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#define DEFAULT_MAX_INTENSITY 100
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#define DEFAULT_NUM_LEVELS 16 /* Number of colors to gen in image. */
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#define DIR_NONE 0 /* Direction the levels can be changed: */
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#define DIR_TOP 1
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#define DIR_TOP_RIGHT 2
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#define DIR_RIGHT 3
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#define DIR_BOT_RIGHT 4
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#define DIR_BOT 5
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#define DIR_BOT_LEFT 6
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#define DIR_LEFT 7
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#define DIR_TOP_LEFT 8
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#define DEFAULT_DIR "T" /* TOP (North) direction. */
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static char *VersionStr = PROGRAM_NAME VERSION_COOKIE
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" Gershon Elber, " __DATE__ ", " __TIME__ "\n"
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"(C) Copyright 1989 Gershon Elber.\n";
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static char *CtrlStr = PROGRAM_NAME " v%- d%-Dir!s l%-#Lvls!d c%-R|G|B!d!d!d "
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"m%-MinI!d M%-MaxI!d s%-W|H!d!d h%-";
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static int MaximumIntensity = DEFAULT_MAX_INTENSITY, /* In percent. */
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MinimumIntensity = DEFAULT_MIN_INTENSITY, NumLevels = DEFAULT_NUM_LEVELS,
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ImageWidth = DEFAULT_WIDTH, ImageHeight = DEFAULT_HEIGHT, Direction;
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static unsigned int RedColor = DEFAULT_COLOR_RED,
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GreenColor = DEFAULT_COLOR_GREEN,
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BlueColor = DEFAULT_COLOR_BLUE;
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static void QuitGifError(GifFileType *GifFile);
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/******************************************************************************
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Interpret the command line and scan the given GIF file.
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******************************************************************************/
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int main(int argc, char **argv) {
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int i, l, LevelWidth, LogNumLevels, ErrorCode, Count = 0;
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bool Error, FlipDir, DoAllMaximum = false, DirectionFlag = false,
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LevelsFlag = false, ColorFlag = false,
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MinFlag = false, MaxFlag = false, SizeFlag = false,
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HelpFlag = false, GifNoisyPrint;
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GifPixelType Color;
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char *DirectionStr = DEFAULT_DIR;
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GifRowType Line;
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ColorMapObject *ColorMap;
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GifFileType *GifFile;
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if ((Error = GAGetArgs(
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argc, argv, CtrlStr, &GifNoisyPrint, &DirectionFlag,
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&DirectionStr, &LevelsFlag, &NumLevels, &ColorFlag, &RedColor,
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&GreenColor, &BlueColor, &MinFlag, &MinimumIntensity, &MaxFlag,
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&MaximumIntensity, &SizeFlag, &ImageWidth, &ImageHeight,
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&HelpFlag)) != false) {
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GAPrintErrMsg(Error);
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GAPrintHowTo(CtrlStr);
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exit(EXIT_FAILURE);
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}
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if (HelpFlag) {
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(void)fprintf(stderr, VersionStr, GIFLIB_MAJOR, GIFLIB_MINOR);
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GAPrintHowTo(CtrlStr);
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exit(EXIT_SUCCESS);
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}
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/* Make sure intensities are in the right range: */
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if (MinimumIntensity < 0 || MinimumIntensity > 100 ||
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MaximumIntensity < 0 || MaximumIntensity > 100) {
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GIF_EXIT("Intensities (-m or -M options) are not in [0..100] "
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"range (percent).");
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}
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/* Convert DirectionStr to our local representation: */
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Direction = DIR_NONE;
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FlipDir = false;
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/* Make sure it's upper case. */
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for (i = 0; i < (int)strlen(DirectionStr); i++) {
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if (islower(DirectionStr[i])) {
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DirectionStr[i] = toupper(DirectionStr[i]);
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}
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}
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switch (DirectionStr[0]) {
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case 'T': /* Top or North */
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case 'N':
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if (strlen(DirectionStr) < 2) {
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Direction = DIR_TOP;
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} else {
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switch (DirectionStr[1]) {
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case 'R':
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case 'E':
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Direction = DIR_TOP_RIGHT;
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break;
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case 'L':
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case 'W':
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Direction = DIR_TOP_LEFT;
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FlipDir = true;
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break;
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}
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}
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break;
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case 'R': /* Right or East */
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case 'E':
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Direction = DIR_RIGHT;
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break;
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case 'B': /* Bottom or South */
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case 'S':
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if (strlen(DirectionStr) < 2) {
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Direction = DIR_BOT;
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FlipDir = true;
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} else {
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switch (DirectionStr[1]) {
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case 'R':
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case 'E':
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Direction = DIR_BOT_RIGHT;
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break;
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case 'L':
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case 'W':
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Direction = DIR_BOT_LEFT;
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FlipDir = true;
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break;
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}
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}
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break;
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case 'L': /* Left or West */
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case 'W':
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Direction = DIR_LEFT;
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FlipDir = true;
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break;
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}
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if (Direction == DIR_NONE) {
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GIF_EXIT("Direction requested (-d option) is weird!");
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}
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/* We are going to handle only TOP, TOP_RIGHT, RIGHT, BOT_RIGHT so flip
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*/
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/* the complement cases (TOP <-> BOT for example) by flipping the
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*/
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/* Color i with color (NumLevels - i - 1). */
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if (FlipDir) {
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switch (Direction) {
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case DIR_BOT:
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Direction = DIR_TOP;
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break;
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case DIR_BOT_LEFT:
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Direction = DIR_TOP_RIGHT;
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break;
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case DIR_LEFT:
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Direction = DIR_RIGHT;
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break;
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case DIR_TOP_LEFT:
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Direction = DIR_BOT_RIGHT;
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break;
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}
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}
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/* If binary mask is requested (special case): */
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if (MinimumIntensity == 100 && MaximumIntensity == 100 &&
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NumLevels == 2) {
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MinimumIntensity = 0;
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DoAllMaximum = true;
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Direction = DIR_RIGHT;
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}
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/* Make sure colors are in the right range: */
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if (RedColor > 255 || GreenColor > 255 || BlueColor > 255) {
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GIF_EXIT("Colors are not in the ragne [0..255].");
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}
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/* Make sure number of levels is power of 2 (up to 8 bits per pixel). */
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for (i = 1; i < 8; i++) {
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if (NumLevels == (1 << i)) {
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break;
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}
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}
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if (i == 8) {
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GIF_EXIT("#Lvls (-l option) is not power of 2.");
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}
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LogNumLevels = i;
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/* Open stdout for the output file: */
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if ((GifFile = EGifOpenFileHandle(1, &ErrorCode)) == NULL) {
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PrintGifError(ErrorCode);
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exit(EXIT_FAILURE);
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}
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/* Dump out screen description with given size and generated color map:
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*/
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if ((ColorMap = GifMakeMapObject(NumLevels, NULL)) == NULL) {
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GIF_EXIT("Failed to allocate memory required, aborted.");
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}
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for (i = 1; i <= NumLevels; i++) {
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/* Ratio will be in the range of 0..100 for required intensity:
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*/
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unsigned int Ratio =
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(MaximumIntensity * (i * (256 / NumLevels)) +
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MinimumIntensity * ((NumLevels - i) * (256 / NumLevels))) /
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256;
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ColorMap->Colors[i - 1].Red = (RedColor * Ratio) / 100;
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ColorMap->Colors[i - 1].Green = (GreenColor * Ratio) / 100;
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ColorMap->Colors[i - 1].Blue = (BlueColor * Ratio) / 100;
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}
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if (EGifPutScreenDesc(GifFile, ImageWidth, ImageHeight, LogNumLevels, 0,
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ColorMap) == GIF_ERROR) {
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QuitGifError(GifFile);
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}
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/* Dump out the image descriptor: */
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if (EGifPutImageDesc(GifFile, 0, 0, ImageWidth, ImageHeight, false,
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NULL) == GIF_ERROR) {
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QuitGifError(GifFile);
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}
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GifQprintf("\n%s: Image 1 at (%d, %d) [%dx%d]: ", PROGRAM_NAME,
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GifFile->Image.Left, GifFile->Image.Top,
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GifFile->Image.Width, GifFile->Image.Height);
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/* Allocate one scan line twice as big as image is, as we are going to
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*/
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/* shift along it, while we dump the scan lines: */
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if ((Line = (GifRowType)malloc(sizeof(GifPixelType) * ImageWidth *
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2)) == NULL) {
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GIF_EXIT("Failed to allocate memory required, aborted.");
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}
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if (Direction == DIR_TOP) {
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int LevelHeight;
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/* We must evaluate the line each time level is changing: */
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LevelHeight = ImageHeight / NumLevels;
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for (Color = NumLevels, i = l = 0; i < ImageHeight; i++) {
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if (i == l) {
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int j;
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/* Time to update the line to next color level:
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*/
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if (Color != 0) {
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Color--;
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}
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for (j = 0; j < ImageWidth; j++) {
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Line[j] =
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(FlipDir ? NumLevels - Color - 1
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: Color);
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}
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l += LevelHeight;
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}
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if (EGifPutLine(GifFile, Line, ImageWidth) ==
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GIF_ERROR) {
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QuitGifError(GifFile);
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}
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GifQprintf("\b\b\b\b%-4d", Count++);
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}
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} else if (Direction == DIR_RIGHT) {
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/* We pre-prepare the scan lines as going from color zero to
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* maximum */
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/* color and dump the same scan line Height times:
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*/
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/* Note this case should handle the Boolean Mask special case.
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*/
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LevelWidth = ImageWidth / NumLevels;
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if (DoAllMaximum) {
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/* Special case - do all in maximum color: */
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for (i = 0; i < ImageWidth; i++) {
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Line[i] = 1;
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}
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} else {
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for (Color = i = 0, l = LevelWidth; i < ImageWidth;
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i++, l--) {
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if (l == 0) {
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l = LevelWidth;
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if (Color < NumLevels - 1) {
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Color++;
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}
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}
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Line[i] =
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(FlipDir ? NumLevels - Color - 1 : Color);
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}
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}
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for (i = 0; i < ImageHeight; i++) {
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/* coverity[uninit_use_in_call] */
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if (EGifPutLine(GifFile, Line, ImageWidth) ==
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GIF_ERROR) {
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QuitGifError(GifFile);
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}
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GifQprintf("\b\b\b\b%-4d", Count++);
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}
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} else {
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int Accumulator, StartX, StepX;
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/* We are in one of the TOP_RIGHT, BOT_RIGHT cases: we will */
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/* initialize the Line with its double ImageWidth length from
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* the */
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/* minimum intensity to the maximum intensity and shift along it
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*/
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/* while we go along the image height. */
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LevelWidth = ImageWidth * 2 / NumLevels;
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for (Color = i = 0, l = LevelWidth; i < ImageWidth * 2;
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i++, l--) {
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if (l == 0) {
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l = LevelWidth;
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if (Color < NumLevels - 1) {
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Color++;
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}
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}
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Line[i] = (FlipDir ? NumLevels - Color - 1 : Color);
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}
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/* We need to implement a DDA to know how much to shift Line
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* while */
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/* we go down along image height. we set the parameters for it
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* now: */
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Accumulator = 0;
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switch (Direction) {
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case DIR_TOP_RIGHT:
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StartX = ImageWidth;
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StepX = -1;
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break;
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case DIR_BOT_RIGHT:
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default:
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StartX = 0;
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StepX = 1;
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break;
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}
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/* Time to dump information out: */
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for (i = 0; i < ImageHeight; i++) {
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if (EGifPutLine(GifFile, &Line[StartX], ImageWidth) ==
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GIF_ERROR) {
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QuitGifError(GifFile);
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}
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GifQprintf("\b\b\b\b%-4d", Count++);
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if ((Accumulator += ImageWidth) > ImageHeight) {
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while (Accumulator > ImageHeight) {
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Accumulator -= ImageHeight;
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StartX += StepX;
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}
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if (Direction < 0) {
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Direction = 0;
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}
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if (Direction > ImageWidth) {
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Direction = ImageWidth;
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}
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}
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}
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}
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if (EGifCloseFile(GifFile, &ErrorCode) == GIF_ERROR) {
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PrintGifError(ErrorCode);
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exit(EXIT_FAILURE);
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}
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return 0;
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}
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/******************************************************************************
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Close output file (if open), and exit.
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******************************************************************************/
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static void QuitGifError(GifFileType *GifFile) {
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if (GifFile != NULL) {
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PrintGifError(GifFile->Error);
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EGifCloseFile(GifFile, NULL);
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}
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exit(EXIT_FAILURE);
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}
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/* end */
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